class Homework1 : public Game2D { public: float time = 0; void update() override { setLineWidth(3.0f); // 태양 beginTransformation(); scale(0.4f, 0.4f); rotate(time * 90.0f); drawFilledStar(Colors::gold, 0.5f, 0.3f); endTransformation(); // 지구 rotate(time * 90.0f); translate(0.8f, 0.0f); scale(0.25f, 0.25f); drawFilledCircle(Colors::blue, 0.4f); // 달 rotate(time * 90.0f); translate(1.0f, 0.0f); dr..